Revised readmes
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4 changed files with 44 additions and 24 deletions
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@ -55,9 +55,7 @@ General
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accepts the unix style (LF): fine for xml, crashing for layout.txt.
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Slipstream will convert both to CR-LF as it patches.
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File and directory names must be plain ASCII (no accents). That
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restriction isn't confirmed for the game, but the mod manager enforces
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it just to be safe.
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File and directory names must be plain ASCII (no accents).
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Images should be 32bit PNGs (24bit color + 8bit alpha transparency).
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Things that *should* be opaque rectangles like backgrounds may vary,
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@ -108,6 +106,14 @@ Encoding!?
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by including tests to determine when they're dealing with UTF-16 or
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something else.
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Note to translators: Slipstream lets modders encode how they like and
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converts to whatever FTL wants, but characters are limited by how FTL
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ultimately reads the text. FTL 1.01-1.5.13 assumes text to be windows-1252
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(you can only use characters that would be valid in that encoding). Since
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FTL 1.6.1, it assumes UTF-8 (no worries). After the game has read the text,
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another issue is whether the fonts contain the glyphs to display the
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characters. You may need to replace the fonts.
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Advanced XML
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