Added LF to CR-LF conversion, and warnings

This commit is contained in:
Vhati 2013-08-24 03:38:22 -04:00
parent 5f289a0bef
commit 9b34c5119f
5 changed files with 126 additions and 32 deletions

View file

@ -30,17 +30,22 @@ The Append Extension
to your pleasure by writing an event of the same name. Whenever multiple
tags share the same name, only the last one counts.
When you're not overriding something, try to use unique names, so that
it won't clobber another mod and vice versa.
General
When developing a mod, save your text files as ANSI/ASCII, or UTF-8.
UTF-16 is tolerated. If all else fails, Slipstream will try decoding
text as Windows-1252 ANSI.
Slipstream will tolerate UTF-16 and Windows-1252 ANSI.
Unless you're overriding something, try to use unique names in your xml
so that it won't clobber another mod and vice versa. File and directory
names must be plain ASCII (no accents). That restriction isn't confirmed
for the game, but the mod manager enforces it just to be safe.
Dos style (CR-LF) line endings are preferred. The game only partially
accepts the unix style (LF): fine for xml, crashing for layout.txt.
Slipstream will convert both to CR-LF as it patches.
File and directory names must be plain ASCII (no accents). That
restriction isn't confirmed for the game, but the mod manager enforces
it just to be safe.
Images should be 32bit PNGs (24bit color + 8bit alpha transparency).
Things that *should* be opaque rectangles like backgrounds may vary,